Game Ecosystem Assessment Meeting

Hosted by the TOBB Turkish Creative Industries Council, this working session brought together publishers, developers, platform owners, media, and legal professionals to assess the sector's current state and address the draft gaming legislation before it lands.

2 min read

March 4th at the TOBB Turkish Creative Industries Council was the kind of meeting the Turkish game industry rarely manages to pull off: publishers, platform owners, developers, digital content creators, online media, and legal professionals all in the same room, talking about the same thing.

TOGED organized and facilitated the session. Setimedia CO-Founder Tugbek Olek presented a series of proposals for the draft legislation and led the discussion. By the time it wrapped, it had become the highest-attended and longest policy gathering this sector has ever held. That alone says something about where the industry is with this law.

The gaming law has been in development long enough that vague anxiety has turned into specific positions. People came with actual objections, technical concerns, and clear asks. The agenda reflected that: where does the sector stand right now, and what does the legislation need to get right before it moves forward?

Different parts of this industry don't share the same regulatory priorities, and that was visible in the room. Publishers and developers don't always want the same things. Platform dynamics, content rules, and monetization questions sit differently depending on which side of the business you're on. That tension didn't derail anything. It was the point of being there. Working through disagreements in a structured session is considerably more useful than having the law arrive and watching everyone react to it separately.

A formal report on the outcomes and proposals will come through official TOGED channels. The work continues.