Kristal Piksel Awards Have Found Their Owners
The largest Kristal Piksel ceremony yet drew a thousand attendees. To Pixelia won three awards including Game of the Year. Leila took Best Narrative, Sound Design, and Original Music. Racing Kingdom claimed two awards. Setimedia organizes and produces the annual ceremony.
2 min read

A thousand people in one room, fifty games competing, and two titles that walked away with most of the night. Kristal Piksel has been growing steadily since its launch, but this year's ceremony was the biggest the event has seen.
To Pixelia took three: Best Debut Game, Best Role-Playing Game, and Game of the Year. Developer Kaan Ozturk couldn't be there in person due to illness, so he delivered his acceptance speech by video. It wasn't a consolation format. It worked.
Leila, from Ubik Studios, claimed Best Narrative, Best Sound Design, and Best Original Music. That made Ubik the only studio to return to the podium from the previous year, which is the kind of consistency that's hard to fake in a field of fifty competing titles. Racing Kingdom picked up Mobile Game of the Year and Best Sports/Fighting/Racing Game, rounding out a competitive evening across categories.
Beril Sergun and Tunca Arslan hosted the nearly two-hour ceremony, keeping things moving through what was a genuinely full program.
Setimedia organizes and produces Kristal Piksel every year, handling everything from the selection process and jury management to the ceremony itself and the surrounding side events. It's one of the more visible parts of what Setimedia does to build actual infrastructure for game development in Turkiye, not just visibility for it.
Congratulations to all the winners. And to everyone who submitted this year: the field was strong.



