Platform Strategy at WN Conference Istanbul: What Turkish Studios Actually Think
Tugbek Olek moderated a panel at WN Conference Istanbul with founders from SuperGears Games and Agave Games. Business logic, not creative preference, drives most platform decisions.
2 min read

Choosing a platform feels like a product decision. It rarely is.
That was the subtext running through the panel Setimedia Co-Founder Tugbek Olek moderated at WN Conference Istanbul last week. On stage: Yasin Demirden from SuperGears Games, Alper Ozgun Yesil from Agave Games, and two other studio leads who had all made these calls for real and lived with the results.
What came out of the conversation wasn't a framework. It was a pattern. Most of these studios started on a single platform because their team was built for it, and they expanded only when a deal or a market signal made it necessary. Nobody started with a grand multi-platform vision. They started where they had an edge, and moved when they had a reason.
The part that made it worth attending was the honesty about when that logic broke down. Founders talking openly about decisions that didn't land the way they expected is not something you get at every conference. The audience noticed. Several developers said afterward that it changed how they were looking at their own roadmap choices, which is exactly what a panel at this level should do.
WN Conference draws mobile and games business people from across the region, an audience that has heard the generic platform-choice advice enough times to be bored by it. Getting Turkish studio founders to talk through the actual mechanics of how they think, including the mistakes, is the kind of content that earns the room's attention.



