Setimedia

Blizzard’s Moment in the Spotlight Across Turkey’s Gaming Media

Sertac Garipoglu
Sertac Garipoglu

A few days ago, Turkey’s gaming shelves told a rare, unified story. Both Oyungezer and Level, the country’s two flagship gaming magazines, landed with fresh covers dedicated entirely to Blizzard Entertainment. Inside, pages brimmed with new insights, interviews and game updates that flowed directly from BlizzConline.

For setimedia, this was the culmination of weeks spent connecting the right voices with the right moments. From the first conversations with core Blizzard streamers to shaping access for journalists, the aim was to keep Turkey’s passionate player base close to the heart of the event.

Coordinating Conversations that Travel Far

BlizzConline may have wrapped, but the conversations it sparked were anything but over. On Day 1 alone, more than 2,000 viewers tuned in concurrently to watch the official Blizzard stream through local creators. Giveaways from the Blizzard Celebration Collection, hosted by those same core streamers, amplified the shared excitement and rewarded loyal fans in real time.

We coordinated 16 exclusive interview features, ensuring local media had the depth and context to speak directly to Turkish audiences about Diablo, World of Warcraft and Hearthstone. In the process, we saw 152 separate media hits, generating an extraordinary 76 million daily views at peak. Coverage was not only broad but rich, blending behind-the-scenes stories with gameplay revelations.

A Community Effort with Lasting Energy

The success belonged to the entire Blizzard community in Turkey, content creators, journalists, and fans who turned streams and stories into something larger than the sum of their parts. Our thanks go to Christy Mina U., Cynthia Park, David Gredell, Diane de Domecy and Monica Landonio for their partnership and steady support.

As we look ahead, the momentum from this week reminds us how a well-orchestrated event can reach far beyond its official end date. The energy in Turkey’s gaming media is still running high, and the echoes of BlizzConline will keep players engaged until the next chapter arrives.


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Tugbek Olek
Tugbek Olek